From Surface Mesh to Geometry: STL Import of a Vertebra

Application ID: 30951

This tutorial demonstrates how to import and create a geometry from a surface mesh saved in the STL format. The instructions detail how to remove isolated faces from the imported STL mesh, how to use the geometry import parameters, and how to create volumes for simulation both on the inside and the outside of the imported geometric object.

The STL geometry in this example is provided courtesy of Mark Yeoman, Continuum Blue, UK (

This model example illustrates applications of this type that would nominally be built using the following products: